How-to
How to Make House Music, Step by Step: Kick, Bass, Chords and Arrangement
Updated 5 min read
To make house music, set your tempo between 118 and 128 BPM (124 is a safe start), put a punchy kick on every beat, add a clap on beats 2 and 4 and open hats on the offbeats, write a bassline that answers the kick, loop two to four minor 7th chords as stabs, organ or piano, sidechain everything to the kick, add a short hook, then arrange it in 8 and 16-bar blocks with a long intro and outro for DJs.
That's the whole recipe. The steps below take each part in order, with a concrete starting value and the reason it works. Every number is a place to start listening, not a rule.
House subgenres at a glance
Deep house
- Typical BPM
- 118–124
- What defines it
- Minor 7 and 9 chords, warm bass, soulful vocals, lots of space
Classic / Chicago house
- Typical BPM
- 120–126
- What defines it
- Drum machine grooves, organ and piano stabs, gospel-style vocals
Piano house
- Typical BPM
- 120–126
- What defines it
- Bright piano chord riffs, big vocal hooks, 90s energy
Tech house
- Typical BPM
- 124–128
- What defines it
- Rolling bass, percussive groove, short vocal chops, fewer chords
Organic house
- Typical BPM
- 115–122
- What defines it
- Acoustic percussion, plucked and world instruments, slower and warm
Melodic house
- Typical BPM
- 120–125
- What defines it
- Long evolving leads, pads and emotional breakdowns
Afro house
- Typical BPM
- 118–124
- What defines it
- Layered African percussion, chants, rolling toms and shakers
1. Set the tempo and key
Pick 124 BPM unless you're aiming at a specific style from the table above. Choose a minor key: A, F and G minor are popular because the bass notes land in a range that sounds big on club systems. Our BPM by genre chart lists the ranges for every dance style, and the free key and BPM finder reads both from a reference track.
2. Program the house kick
Put the kick on every beat (four-on-the-floor). A good house kick has a short click for definition, a round body around 50 to 60 Hz and a decay that finishes before the next bass note, roughly a quarter note or less. Tune it to the key or a fifth away from the bass root so they don't fight. Keep it mono and make it the loudest element of the mix: it's the reference everything else is balanced against.
3. Add claps, hats and percussion
- Clap or snare on beats 2 and 4, with a short room reverb.
- Open hat on every offbeat (the 'and' between kicks): the single most 'house' sound there is.
- Closed hats or shakers on 16th notes, quieter, with 10 to 20% swing so the groove rolls instead of marching.
- Percussion: congas, rimshots and toms in syncopated patterns. Leave gaps; groove comes from what you don't play.
Every common pattern is written out step by step in our drum patterns by genre guide. Thump has house kits with swing and humanize built in, and its step grid plays the classic house pattern below.
4. Write the bassline
House bass answers the kick rather than doubling it. Three patterns cover most tracks: offbeat bass (one note on every 'and', the deep and classic house standard), octave bass (root, then the octave above, bouncing in 8ths) and the rolling 16ths of tech house (root notes on the off-16ths, the note on the kick left out or quiet). Keep the bass mono below about 120 Hz and follow the chord roots.
For acid house, use a resonant filter with short, accented 16th notes and slides; for organ bass, an M1-style organ preset played low does the job of both bass and chords.
5. Add chords: stabs, organ or piano
House chords are short loops played as rhythm. Use minor 7th and minor 9th chords (Am7–Dm7, or Fmaj7–Em7–Am7) as offbeat stabs, organ hits or a piano riff, looped over two to four bars. For piano house, play bright chord riffs on an acoustic or M1-style piano with syncopated, pushed rhythms. Our house chord progressions page lists the progressions with voicings and plays them live.
Afterhours turns one held chord into stabs, a rolling bass, a lead and pads in deep, tech, melodic, techno or afro style, locked to your tempo.
6. Sidechain to the kick
Duck the bass, chords and pads on every kick so the low end stays clean and the track breathes. Start with 4 to 8 dB of ducking that recovers by the next offbeat; push it further for the obvious pump of French and filter house. You can use a compressor keyed from the kick, or a tempo-synced volume shaper like our free Pump, which needs no routing. The full method is in how to sidechain.
7. Add the hook
House hooks are short and repeated: a vocal phrase of two to six words, a chopped vocal, a synth riff or a piano line. Repeat it every one or two bars and change it with filtering and automation rather than new notes. If you write your own topline, keep it inside one octave so it stays catchy over a long track.
8. Arrange it in 8 and 16-bar blocks
- Intro (16–32 bars): kick and percussion, so DJs can mix in.
- Groove (16–32 bars): bass and hats enter, then a hint of the hook.
- Breakdown (16 bars): drop the kick and bass, bring the chords and vocal forward, build tension with a filter or riser.
- Drop / main section (32 bars): everything in, hook at full width.
- Second breakdown and drop (16 + 32 bars): a variation, a new layer or a key change of the hook.
- Outro (16–32 bars): strip back to drums for the next record.
Change something every 8 bars: add or remove a percussion layer, open a filter, mute the bass for a beat. Our song structure guide covers EDM and house maps in more detail.
9. Mix the low end first
- Kick and bass: solo them together and make sure you hear both. Cut the bass where the kick's body sits, or vice versa.
- Everything else gets a high-pass: chords, pads and vocals rarely need anything below 100 to 150 Hz.
- Mono below about 120 Hz: club systems sum the low end, so keep it centred.
- Leave headroom: aim for peaks around −6 dBFS on the mix bus before mastering.
10. Master for the club and for streaming
Club masters for house commonly land around −9 to −7 LUFS integrated; streaming services turn everything to about −14 LUFS, so a separate, more dynamic streaming master often sounds better on Spotify. Keep true peaks below −1 dBTP either way. The order of the chain is in our mastering chain guide, and plugin picks for every step are in best plugins for house music.
FAQ
What BPM is house music?
Most house sits between 118 and 128 BPM. Deep house is usually around 118 to 124, classic and piano house around 120 to 126, and tech house around 124 to 128. If you're unsure, start at 124 BPM.
What do I need to make house music?
A DAW, a pair of headphones or monitors and a few sounds: a punchy kick, claps and hats, a bass synth, and chords from a piano, organ or synth. Every major DAW's stock plugins can make a full house track; dedicated instruments just make it faster.
What makes a good house kick?
A short, punchy click on top and a round body around 50 to 60 Hz, decaying within roughly a quarter note so the bass has room. Tune the kick to your track's key or leave a gap between its pitch and the bass notes, and keep it in mono.
What chords are used in house music?
Minor 7th and minor 9th chords, played as short offbeat stabs, organ hits or piano chords and looped over two to four bars. Two-chord vamps like Am7–Dm7 are enough for deep house; piano house uses brighter major and minor progressions.
How long should a house track be?
Club versions usually run 5 to 7 minutes, with 16 to 32 bars of drums at the start and end so DJs can mix them. Radio and streaming edits are often 2.5 to 3.5 minutes and get to the hook much faster.
What is the difference between house and techno?
Both use a four-on-the-floor kick. House leans on chords, swing, vocals and a soulful groove, usually at 118 to 128 BPM. Techno is more hypnotic, repetitive and synth-driven, and usually runs faster, around 125 to 140 BPM.